I can bypass it just fine by doing the 150%+ CPU overclock trick and mashing the A button during the loading screen and it works just fine for me. I'll be honest, I actually have NO IDEA how I'm able to bypass the Rise and Shrine crash using the latest development versions of Dolphin Emulator. And because of that, many have not played the second half of the game (my save is at literally 50%) and the trick (mash A and use 150% of emulated clock speed, and use real xfb) is extremely hard and hasn't worked in the newer builds due to how fast they are capable of emulating. The Dolphin forums have been trying to fix this for over 10 years. So i'm asking once again, how did you do it, or if you are playing on another emulator such as Nintendon't, or the original Gamecube. I've been looking for a fix to this this whole month and I concluded with nothing yet you can play it just fine. I am that same person that commented on the battle video, asking how you got through the Rise and Shrine load screen, because it crashes apparently in all Dolphin versions.
This one is awesome and very easy to install, too bad my pc barely handles native res x 2 so it doesn't shine as much.īut seriously, if i'm being annoying just tell me. Now you are ready to play Rayman Arena with HD Textures! Under the Utility section, check-mark the "Load Custom Textures" and "Prefetch Custom Textures" boxes.ĩ.
This will open up the Graphics configuration window.Ĩ. Then, on Dolphin Emulator, click on the "Graphics" icon.
The packs should now show up, install the main texture pack and whichever controller HUD you want to use.ħ.
zip files in that directory and then click on "Refresh".Ħ. It will open up a directory on File Explorer.ĥ.
Then, on Dolphin Emulator, click the "Tools" tab and select "Resource Pack Manager".Ĥ. (It will create files when you use it for the first time.)ģ. If you have never used Dolphin Emulator, open it first and configure it. zip files, copy all of them, but don't extract them.Ģ. *Support for multi-player modes which use lower-quality texture variants.ġ. There is no PAL version as the GameCube and Xbox versions were not released in Europe.
*Over 1000+ HD Textures that come from multiple versions of Rayman Arena. Most of them either come from the PC version or the Xbox version which also contains higher quality textures, however some other Rayman games contain identical textures in higher quality which were also used for this texture pack. This Texture Pack up-scales nearly all of the default textures from Rayman Arena for the Nintendo GameCube with the official higher quality textures from multiple versions of Rayman Arena. This is an HD Texture Pack that uses Dolphin Emulator's custom texture loading feature.